The new releases of Oleg, aim to enlighten us with the possibility of damage in anti-aircraft and radar in any way affect the dynamic campaign. But the profusion of detail in the models of "objects", yes, I say objects because I think we're talking about a flight simulator, not a simulator tanks. Where perhaps, if it would make sense this quality in ground vehicles. According to Oleg
more or less ...
"You can see again some very interesting details. AAA Modeling our new simulator (for example): If the radar power generator is destroyed, then the radar does not work ... and effectiveness of the guns will not be good. We are developing the simulation of the AAA (Anti-Aircraft) in all fields, including radar, High Command, etc. Work with a system of damage and damage to one will result in others.
I also remember that British radar systems and Germans have different effects, as it was in reality. "
A NEW image of Oleg, where you can see the details of the radar station ..
recently
merely presenting models of cars, trains, air defenses, radar towers and several vehicles. Not know about you, but I would like to focus more on things to contemplate our expectations Storm of War: Battle of Britain, and not as a land of military strategy simulator. It's more than all FPS World War II I've played, I do not remember any with this quality of detail in the vehicles.
Look at the details of the generator
Some start to wander with assumptions of what will be the dynamic campaign. In light of last seen in the NEWS of Oleg. And I wonder: Are we to a combat flight simulator? Or maybe Oleg Maddox has in mind something else, like a simulator total: earth, air and sea, Now!, I know you have rumors about it. Besides, with the quality and profusion of details on models and vehicles, we may need a "Quad Core 4" 8-core, 16 or even 32, in addition to 16 graphics cards on drums, as noted by some in the forums.
recognize, as I am, I also like those models are so detailed, but at what price we will pay this quality 3D models? Will it happen as with the Microsoft Flight Simulator X, which no one can move? Really worth spending much time and effort working on things we will not see unless you give to a turret the radar or against an armored car in a suicide attack at ground level?
appears that the simulator variables to be as dynamic campaigns are so complex that I do not know if in the end will have a strategy to move away from controlling the damage, causes and effects. To wear out the surfaces of the aircraft by use or try to give them, fine. You to stay if a disaster planes landing in the veneer and your mechanics do not give a rough, very well too. That if you force the engine or vital structures of the aircraft, and suffer the consequences done in a meadow full of bad, fine. If you have holes at the Basin which is the plane experiencing the law of gravity, dropping faster than usual, too fucking great. By the way, have you not ever seen a fly as IL-2 breezed half a wing, stabilizer, no flaps and landing and see how the pilot goes to the bar to tell his feat?, As I do, lol ... But ... so perfect texture in tanks, objects and even to display the model machine gun ammunition loading of armored tracked since like ... I do not know ...
1C in the forums, after these NEWS start opinions to be very "friendly", as it somehow, and others are already in total joke. Some people say that you can bomb a dam and eliminate large areas of the enemy making a muddy pitch and killing the pigs and chickens. Others point out that to bomb a bridge supplies do not reach the bases and thus can not take off from nearby airfields, for lack of fuel, chocolate and socks to lure the ladies of the region. Also, they can bomb and power lines and cause damage to enemy pilots in their poker games at night. And to top it off, some of them even, for that matter, that "joke" to make possible the launching of war propaganda to demoralize the other side and thus see a decline in the enemy lines or leaks of troops on the other side. Hum ... This does not know if I have thought about it, because it will benefit anyone to turn the fire on cold nights with no electricity. Well, I think I exaggerated a bit and got some views of context, but do not think that much, lol ...
Anyway, I do not know where this will end, but I fear that with so much improvement in military strategy in the face of dynamic campaign and much detail on the vehicles, or will affect the excuse of not having had time to create, so all want: A better model of damage to aircraft, a flight model more faithful to historical truth, according to the type of device, a higher quality of the sounds of engines, weapons and explosions, a more comprehensive mission editor and intuitive and even a retailer finish in aircraft cabins and much more for those that love combat aircraft. Also, to round off the nonsense, missing security model planes present at the Battle of Britain, not having time to develop material. But we can see the different vehicle registration numbers and distinctive bodies in tanks, and, until the last screw generator current radar station, and even the brand of toilet paper in the toilets of the base.
:-)
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